Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. could you retest it in the arctic? The actual amount is a random value up to that portion (i.e. In the . Medium tanks have good armor and low cost. (this information is out of date the By Blood Alone DLC completely changed air technology). common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. Wings with this mission will only participate in air combat if enemy bombers or transport planes are detected. AA inside divisions can reduce this penalty. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. Air supply. Use strategic bombers to bomb enemy buildings, including air bases. What does it affect ? Creating a variant of mechanized equipment can reduce its cost from 8 to 4 IC, halving its cost. Redirect page. Aircraft carriers act as additional, floating air bases. Carefully consider the opportunity cost of committing many factories to a strategic bombing campaign. If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. However, normal tanks with amphibious drive are excellent, as have the same armor and also bonuses for attacking over rivers. you can target certain structures with your strategic bombers. Defending the Soviet Union from invasion? Example: A battle takes place in a forest province (-10% enemy air superiority). Then invaded, and send in CAS. Its a simple game, CAS is better but TAC has more range which you hardly ever need thus CAS it is then usually. But this may only work if their air bases are already close to full capacity. 66. 3. The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. From Hearts of Iron 4 Wiki. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. Air superiority. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . 28% comes from the spy network (2 agents in Italy). No, they're worthless. Only worth it if you already have air superiority and sufficient CAS. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. Valve Corporation. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. If in a mp game yes, vs ai no. Heavy fighters are more effective than light fighters in this role. Press J to jump to the feed. Heavy fighters' larger range also means that they can be used to defend a larger area. The air superiority mission doubles as escort mission, protecting bombers operating in the region by reducing disruption from enemy fighters. CAS deals damage directly to enemy divisions in combat. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. Espaol - Latinoamrica (Spanish - Latin America), https://hoi4.paradoxwikis.com/Combat_tactics, https://hoi4.paradoxwikis.com/Attrition_and_accidents, https://hoi4.paradoxwikis.com/Land_battle, https://github.com/Vezachs/hoi4-combat-guide/blob/main/combatwidth.py, https://trinket.io/embed/python3/a5bd54189b, https://www.codabrainy.com/en/python-compiler/, https://forum.paradoxplaza.com/forum/threads/hoi4v-1-10-8-province-summary-spreadsheet.1496152/. I love tac bombers. Most missions are conditional, in that planes will only fly if there is a known target at the time a wing mission is being chosen. This item has been removed from the community because it violates Steam Community & Content Guidelines. Scout plane: Provides intel on enemy troop compositions. This item will only be visible to you, admins, and anyone marked as a creator. It can be useful if your competing with the AI for war score as bombing gives a lot of it. Do bombers attack equally during day and night and are modifiers calculated like in land combat, meaning the -50% night penalty will equal an average +25% efficiency? Strats can completely cripple the enemy, but requires a lot of IC. How should you build your strat bombers.I'm going to stream tonight (day of release) a strat bom. you can target certain structures with your strategic bombers. Aim for 30 ORG or higher when designing your tank divisions. The supply given by this is used to make up supply deficits in the assigned strategic region, meaning that only units that don't receive sufficient supplies from normal sources will receive air supply. So, besides the -20% lower detection, is there any reason to run night-only strat bombing missions? When it does, it can shoot down a fraction of attacking planes up to 0.5%[11] (air attack). That makes a lot of sense, that they make the enemy air force less effective then start taking out production and supply. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. Press J to jump to the feed. This damage appears to be distributed among all the targeted buildings (forts, industry, etc.) Pilot exercises can be used to gain experience for the air wing and to gain national air experience. CAS planes. The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. It may be advisable to put air wings on standby during such conditions. You are using an out of date browser. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The mission efficiency of a wing influences what percentage of its planes can actually carry out the assigned missions. In this guide, youll be shown what division templates are best, supported by actual calculations. Close Air Support planes are designed to provide support in land combat. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. For example, with 60% air superiority the enemy will suffer a 7% penalty to . bombing results are fairly noisy. For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. No point in destroying factories if they only get shot down and your troops cant push. You must log in or register to reply here. This item will only be visible in searches to you, your friends, and admins. An air wing can support any land combat in provinces within its range. This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. See, PDXCON strategic, tactical, CAS, NAV ? If you like it, I would very much appreciate if you'd follow me on Spotify. Note: Strategic Bombers are only effective in large numbers (more than 1000), otherwise self-repair out-repairs your damage output. All of their airfields became overcrowded (because they were wrecked) and their civilian factories were flattened so they couldn't repair them as quickly as I bombed them. The technology, Aerial Minelaying, must be researched before aircraft will become capable of air dropping naval mines. The automatically stop pilot exercises when fully trained icon will show when properly enabled. This is a community maintained wiki. Is this the case in hoi4? While either the strategic air or navy map mode is selected, hovering the cursor over a region containing mines will show the number of mines that have been laid, along with the number of enemy ships damaged or sunk by the mines. Can we apply the medium tank templates to light tanks?If we can,how much will they be effective? Admittedly I haven't played MP since the air designer was released, but I don't imagine tactical bomber strategic bombing is a very good strategy in vanilla. Valve Corporation. This needs to be verified). They are state-wide buildings, which may be constructed or repaired at the Construction screen. i want to build massive amounts of strat bombers but I dont know if it is worth it, With the new update (DLC?) That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. Strategic bombers are very expensive to construct and in many cases a significant number are required to have any meaningful impact. New comments cannot be posted and votes cannot be cast. The effects increase with weather severity, with sandstorms and blizzards being particularly bad. Damage will reduce the capacity the base can hold until repaired. Make sure your tanks have at least 80% reliability, preferably 90%. Strategic bombers seem useless if you've never been heavily bombed. So a compromise between those effects is 20-30 CW. In my experience they're a bit pointless. Attacking an enemy province in bad weather or bad terrain. Unless anything has changed, the prime reason they are effective is because they bomb all the airfields in a strategic region first, crippling the defender's ability to respond with fighters and after that they just turn out free damage every month. Port strike. i thing having larger, more homogenous datasets to allow for the variance to balance out, so we can more clearly see the expectation would be helpful. At least 30% air superiority is required to perform port strikes [15]. Press F1 to switch to it if you're using another view. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. It may not display this or other websites correctly. Available for: All planes, except rocket interceptors, transport planes and scout planes. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Transport plane: Deploys paratroopers and drops supplies. Like their lighter counterparts, Heavy Fighters can perform Air Superiority and Interception air missions. Only NAV2 and NAV3 have a sufficiently high naval attack value to sink troops convoys. Base minesweeping efficiency by plane type, Due to a bug, these bonuses only work if the air region includes a friendly land province. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Hi, let me introduce myself! In this section, well list the most-used types. Averaged over a long time, they will shoot down planes every time they are attacked. Or is it just lend lease? In a fleet with multiple ships, the target is randomly selected (note: increased ship's surface visibility may increase its chance to be selected as a targetmore visible targets are more often struck. Disrupting enemy support planes (and protect allied support planes). You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs They improve the following stats of aircraft executing the respective mission type[1]: Escort Efficiency belongs to the same family of modifiers but has no effect. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. I couldn't build a navy big enough to kill all their carriers and battleships, so instead I built some radar stations and piled 1,000 naval bombers into the Mediterranean. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. I use them somewhat early one, so that I can then transition to 30 width divisions. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. Or if you just love roleplaying with night bombings then yes!!! It's a bit of a niche area. 1. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Taking the country after that was a breeze. Heavy fighter: These typically have more range and damage than fighters. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. They can attack enemy convoys carrying troops. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. Enabling pilot exercises will disable all other missions. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. Is it worth building strategic bombers? It is possible to have a 1940 plane at the start of 1939! The Air technology research tree is used to unlock and improve different types of aircraft. An air wing may be assigned up to one ace only. With the new update (DLC?) Moving to an allied or enemy province in bad weather or bad terrain. Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. Mission efficiency in a strategic region is shown in the strategic air view window, that is shown if you click a strategic region in the strategic air map mode. Amphibious tanks have terrible armor, which makes them unusable. open.spotify. Every plane that joins a battle produces 0.0005[13] country air experience. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Drops supply from the air to units without supply, preventing attrition to your units. [14], Available for: Fighter (needs to be unlocked by country rule). While playing one thing I have had difficulty judging is the effectiveness of strategic bombing. TAC bombers have a horrendous strat bombing stat. Since intel is are not that good, don't bother building them. The AI does not understand how to use the tools available to it, and should not be used as a metric for balance testing. 10% penalty with full battlefield support doctrine becomes 13% [10% * (1+30%)]). When it is, the probability to generate an ace is [11], making 200-sized wings optimal for ace generation.[12]. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! Tactical bombers have an advantage over naval bombers in terms of max speed, range, air defense. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Bomb the infrastructure behind German lines. Are strategic bombers worth building? Through Corpo di Truppe Volontarie focus. Some missions will always fly. Yet another pureblood gamer rejecting the existence of a game feature and classifying it as "useless" on pure gameplay grounds. I composed the music for the Battle for the Bosphorus pack. Tac bombers can fly in from super far away. Try to capture an enemy air base as quickly as possible, so that the player can redeploy some fighters and CAS there. Command points are automatically used for these missions and and costs permanent 0.3 command power while mission is active. This may be very useful to provide some air support for an amphibious invasion when other bases are out of range. Strategic bombing is the act of damaging enemy buildings, industry, and infrastructure via planes designed to drop bombs. I only have 25+50 hours in the game though, so would love for someone more experienced to chime in. Mission efficiency icon: Effects on mission efficiency of an air wing: Effects on mission efficiency in a strategic region: Missions will be conducted regardless of weather, but bad weather reduces detection and efficiency and increases the risk of an accident at take-off and landing. Anti-air capabilities are averaged across all divisions including the reserve. Information, Frequently Asked Wings with this mission will participate in land combat throughout the strategic region. It is VERY effective, but numbers play a big part. @Fortebrako Since heavy fighters have already low agility, I'd stack them full of Heavy MGs. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. Heavy tanks are similar to mediums, but have low speed, the same armor and higher breakthrough, but very high base cost. Scout Planes perform aerial scouting and intel gathering. Besides them being required for nukes, they're okay in masses, especially in the late game. New comments cannot be posted and votes cannot be cast. Air warfare consists of the deployment of air wings to strategic regions, where they can undertake missions targeting enemy air forces, land units, naval units or buildings. Deals damage to enemy divisions on the ground. Note this is different from mission-specific modifiers like Air Superiority Mission Efficiency described below. So having more support arty by having smaller divisions, boosted by SF (right) would be good. A port strike mission is an air attack against enemy ships located in a naval base. Once a new air wing is created, it will take several days for the planes to arrive at the air base. This can lead to the UK being unable to produce enough aircraft to fend off a concerted strategic bombing campaign and serious industry problems. The maximum number of planes allowed to join a land battle is 3[2] times the used enemy frontage as a base value. There is also a Reorganize option that allows greater control over moving planes between two or more wings of the same type. Air superiority can also affect other air missions such as: Air combat has a chance of generating aces. These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. After all, we're here to explain how to use nukes in HOI4. It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. Information, Frequently Asked Typically, the ratio of attacking planes to fleet frontage is 1:1. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. You will consume fuel and increase the risk of air accidents while running pilot exercises. This might cause enough damage to their air bases to "even the odds" by reducing enemy mission efficiency. Same goes for AA. Up to -30% movement speed to enemy divisions. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. When 1.4 comes out I believe tomorrow this will supposedly be fixed. What is better: large or small divisions? Does this modifier work ? Air support gives an attack bonus to friendly troops and also directly damages organization and strength of enemy divisions. Creating divisions is one of the most important aspects of Hearts of Iron IV. Railway guns decrease enemy attack, defense and entrenchment. An ace can generate on a wing if it does not already have an alive ace, under two circumstances: In the first case, ace generation is only considered in 1%[10] of cases. Tanks have a high supply usage, logistics company reduces their supply usage significantly. It is only visible to you. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . This means it's mostly in the realm of Majors or huge minors like China or Raj. In aircraft-dense areas where the frontline airbases might be congested, they, like Heavy Fighters, can act as "second row" aircraft adding even more air power to the frontline regions from airbases behind. Cripple that economy. Too little offensive power is bad, but too low Org/HP is also bad. Overwhelming firepower (Overwhelming Firepower). All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. Amazing guide! If your target is beyond CAS range, then you can have 10K CAS and theyre useless. This page was last edited on 21 February 2023, at 12:35. Well they give tons of war score for one more day. I meant that the doctrine reduces night bombing penalty by 50% (or is at least supposed to reduce it). Close air support mission [ edit | edit source] Available for: CAS, Tactical Bomber, Jet Tactical Bomber. The maximum penalty without doctrine is 35% at 100% air superiority. Strategic bombers can be fought in the air by fighters. The poor AI can't defend well against bombers. A regiment (vertical column) can only hold batallions of its type (e.g. Retweet. common/modifiers/00_static_modifiers.txt night = { air_bombing_targetting = -0.5 } should mean aircraft don't hit the target. Read the rules though as they are often banned. The more planes you fly over a state, the faster you will reach the maximum. Early to mid game I focus on fighters and close air support to ensure I'm winning my land campaigns, and by the time I have enough industry to really crank out serious numbers of them I've already conquered enough of the world to render the entire air game nothing more then time consuming micro. They get attacked by 91 CAS planes every 8[12] hours. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Part of a dual series on strategic bombers, we are trying to go all in on Strats in Hearts of Iron 4, playing as the United Kingdom. Decreasing enemy stats is quite simple; a fleet on 'hold' command (or the 'naval support' mission) will fire at enemy divisions fighting on a coastal tile, giving them a up to -25% debuff to soft/hard attack and breakthrough/defense in combat. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . The recon company provides simpler benefits: speed and reconnaissance. CAS gives your divisions a up to 25% bonus to attack and defense/breakthrough. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. CAS provide an attack bonus which boosts the stats of friendly units in the combat. Does it affect just CAS or any aircraft with a CAS mission available, i.e. Excess breakthrough is useless, but luckily breakthrough is a cheap stat.
hoi4 strategic bombers worth it
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