factorio main bus how many lanes

0 reviews that are not currently recommended. Advertisement In this particular case, the bottleneck can be fixed by feeding the two middle output belts with more splitters. A recommended number is two free spaces for every group of four belts, although leaving more space can be useful too. The base uses a combination of Solar and Nuclear power to supply the whopping 30GW of needed power when the factory is going full tilt. Neatness matters! ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). Berlin, Hamburg Support me on Patreon: https://www.patreon.com/JD_PlaysMy Twitter For details of upcoming live streams and anything else 280 Char or less: https://twitter.com/JD_Play5Chat with me live on Discord: https://discord.gg/G6FcZPpTwitch for all your Live Steaming needs: https://www.twitch.tv/jdplaysFeel like being hit in the face, with a book? http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. This indicates not enough products being produced to meet demand, this can be remedied with adding more lanes with corresponding more production further up the chain of production. Factorio SPLITTING OFF THE BUS How to Split off the bus 1.0 Tips and Tricks done quick - YouTube Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore. Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. Two science packs made efficiently and traveling together on the same belt! So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. READ MORE: Rust: How to fix mouse cursor on screen, Main bus alternatives and more important details. Hamburg, Kolding Incredibly helpful, thanks for the effort. by vanatteveldt Tue Jan 29, 2019 7:14 pm, Post There are alternative designs, for example, using splitter priorities to fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. Frankfurt (Airport), Hamburg - Split off iron in two places (for throughput), and a half-belt of green circuits. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. by Saemj Thu Jan 10, 2019 11:07 am, Post Therefore, I usually go down to two. Split off a full belt of red circuits to go closest to the assemblers, since they are needed in highest quantity. They are also inefficient to belt -- 1 copper plate makes 2 copper cables, inflating the need for belts by two-fold! Place Assemblers: 1 crafting Iron Gear Wheels, 1 each for belts and assemblers, then 8-10 for Green Science. Community-run subreddit for the game Factorio made by Wube Software. 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So I'm starting of a new factorio game, planning on making my first rocket in this game. 7. Green & blue circuits share a line going in. This formula is based on the number of nodes in a Bene network, which is essentially the same as a throughput unlimited balancer it allows any input to reach any output. I dont make any two buses identical unless Im following a blueprint for some starter base. Thus up to a full belt can be delivered and the remaining resources can go through on the main bus. People Also Viewed. Hamburg, Flensburg Putting a lane-balancer after an inherently balanced build that produces the item is also not necessary as then half of the production pauses and the other half fills the moving lane to saturation. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. Sharing makes us all stronger and more inspired to come up with new ideas! I hope to cover everything in the series, but if you can't find something in the playlist above please leave a comment and I'll try to make a video on it.Today we covered how to split off a main bus, using priority splitters in both a waterfall and a reverse waterfall method, as well as more traditional main bus splits which take 25% off each lane.Map Download https://drive.google.com/open?id=1tP8lTMwijmavLCTsXYDTlB6xoNbfbFOlBlueprint String: https://drive.google.com/open?id=1ML-UGyxwLOSfpIKC9G6L35IXkPqNOMImFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. For more information, please see our Rust game file size: How big is the download. Sometimes this can be fixed by looping the unused output back around the balancer and distributing it among the inputs. - All trademarks are property of their respective owners in the US and other countries. Place inserters as per screenshot -- only inserters need long-arms. These items are often just put into chests for personal use rather than on a bus. Lubeck, Hamburg Plastic x1 (recommend x2) Batteries x1. For a comparison of belt, logistic robot and railway transport systems, refer to the Transport use cases tutorial. The easiest way to do a two-material split off is to start with the position of the belt near the assembler, and work backwards. Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. by Rjskeet Thu Jan 31, 2019 4:44 pm, Post by ultralance12 Tue Jan 29, 2019 4:53 pm, Post You'll get more benefit from your modules if you prioritize using them for more expensive things first. is the fix to just have much larger grid sizes to account for the wait platforms? When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. Place 2 rows of belts along the gear, inserter, and belt assemblers, and place the snaking belt that leads to the Green Science assemblers as per screenshot below. - 6 years later and you still respond to almost each and every person. When you get robots, you can easily extend the bus with blueprints. Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. - Hamburg, Giessen - 1 Rocket every 5 min "ONLY" requires one blue belt of steel and 7 copper if your curious. For n n balancers where n is a power of two numbers, nlog2(n)n2 can be used to calculate how many splitters are needed. Each of these is essential to your main bus design: Iron Plates x4 (recommend x8) Copper Plates x4 (recommend x8) Steel Plates x1 (recommend x2) Green Circuits x2 (recommend x4) Red Circuits (Advanced Circuits) x1 (recommend x2) Blue Circuits (Processing Units) x1. Hamburg, Skopje I wouldn't go over 4 belts for anything, you can pull off easily and rebalance 4 belts. I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. That means that a splitter can be used to put an equal amount of items on two belts. I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into . - I've never been a fan of the central bus. Ideally, a balancer should be input and output balanced. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. This page was last edited on 23 November 2020, at 11:18. This is fixed by adding more furnace/mine set ups to keep production high. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. Press question mark to learn the rest of the keyboard shortcuts. Look at how many different recipes use the thing you have decided to bus, and then estimate how much throughput your factory will need. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. https://wiki.factorio.com/index.php?title=Tutorial:Main_bus&oldid=182000. - Make sure to leave room for a lubricant pipe to feed the blue belt assemblers. Place these one tile away from the Red Science output belt. This may happen at a later stage in the game up to which a bus is a very good tool to reduce clutter. Instead, I have a decentralized system where separate modular areas have inputs/outputs delivered/retrieved by train. One downside to this can be that all resources are used up before every machine gets fed. by astroshak Thu Jan 10, 2019 2:08 am, Post This item has been removed from the community because it violates Steam Community & Content Guidelines. You can replace splitters and undergrounds similarly by just placing upgraded versions on top of the old, (without the need to deconstruct them). Definitely 4 green circuits. This allows for expanability of systems, and easy pulling from the Bus. IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! EDIT: Here is an example of what I call a stage 2 "starter" base. How many main bus lines do you generally use? Hope the guide was helpful :-). The bottleneck in this balancer is that the two middle belts only get input from one splitter. Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. I still need to put skynet back in =P. To have all the information in the palm of your hand download our mobile app for free! To be throughput unlimited, a balancer must fulfil the following conditions: Balancers often do not fulfill the second condition because of internal bottlenecks. by sha664817 Fri Feb 01, 2019 6:57 am, Post One of the most popular alternatives is the modular outposts. Post Pristina, Hamburg Stealth Optional is supported by its audience. The following amenities are available at Bus terminal bus stop: ATM, Toilet, Luggage storage, Kiosk and Coffee bar Near the bus stop in Bus terminal you can also find: Train station (387 m) and Parking (203 m) In case that you wish to continue your journey from the bus stop, you can find . Some of the most popular companies departing from Hamburg are: Comati PSG, DTG Deutsche Touring GmbH, Sindbad, Union Ivkoni, Winew and Rute Auto. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. - Same with the production that is to the side of the bus, leave space between the builds for later expansion or belts that go between, at least three, six to ten is fitting. Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. Every item that is used in more than one recipe, got it's own production area with train inputs and train outputs, in my 2700 SPM game. What is your definition of "main line bus" ? The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. But for some other parts of the bus you can easily do 6 belts next to each other Provide all of their own modular factories and feed them with trains, and merely replace a certain part of the build once it runs out. What should be on main bus Factorio? Raw materials such as Iron, Copper, Oil etc are delivered via trains and are then turned into all 7 types of science using a large main bus. Hamburg, Lviv It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. by RLS0812 Thu Jan 31, 2019 3:22 am, Post Paris, Hamburg It is only visible to you. This is especially deceiving when the item isn't moving and all belts have filled up as these belts can't carry the amount they lead one to believe they can. - With that, here's a main bus guide for Factorio, including the blueprint, designs, as well as alternatives and other important details. In essence this means that an n-n balancer is not a functional n-(n-1) balancer. Place 2 rows of belts along the assemblers. Watching the trains move through the junction is so satisfying and mesmerizing! Do you just want to finish the game, or do you plan on continuing after the rocket? Maintaining a main bus would require you a lot of effort and time to do it, including re-balancing your belts. Place Assemblers: 1 crafting Iron Gear Wheels, 6-8 making Red Science. The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. I also have a return bus that carries science packs back to the lab area. After that I begin to distribute production to separate factories and do not have single main bus for all products. Hamburg, Siauliai What bus companies operate the routes starting from Hamburg? Hamburg, Frankfurt But robots have their own difficulties and require a lot more resources and knowledge of the game. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. I was pleasantly surprised when I saw you were behind this. All rights reserved. Using a non-prioritizing split-off will only distribute the shortage, not magically create more production. Press J to jump to the feed. A corner is not unheard of but very unusual and is often only necessary when a lake appears that is not planned for. Hamburg, Siegen Comati PSG Zentral-Omnibus-Bahnhof Bus terminal, Hamburg, Comati PSG Zentral-Omnibus-Bahnhof Bus terminal. This is also a downside as there are more belts used and therefore more room for belt-buffer and everything is less compact. Use the belt throughput numbers to determine how many lanes it should have. That way at every step along the bus a few items are split off and used up and when the production comes to a stop the items go on to be used by the next production. Some people like to have fluids part of their bus which could include: Having all possible items on a bus results in a huge wide bus with a lot of belt-buffer for expensive items and standing belts of output-items that won't get used in another process. The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). Once you've decided, proceed with collecting all the resources necessary to construct your main bus. Cookie Notice Search reviews. Now red belt can span 6 tiles, which is pretty good for parts of the bus. I do put steel and batteries on the bus. If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. The width of the bus can become a problem if it is very wide. I usually go for KatherineOfSky's bus, especially in vanilla or slightly modified vanilla play, which is this: My own personal Factorio super-power - running out of power. We have located 2 bus terminals and one bus stop in Hamburg. 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. for example, there will be dozens or trains that will want to get at the green circuits, so I will need train wait platforms but I'll need so many of them (have at least one wait platform for each train that wants green circuits just in case of bottlenecks) that there will be a whole grid just made up of wait platforms that not much room for actually making the circuits. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Although a main bus can give you a huge advantage, it's still up to you if you want to use it. While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore tutorials: https://www.youtube.com/playlist?list=PLnIE0W-m629c4nhPTspGRVm35Zr80CZTgWelcome to my Factorio Tutorial series where I'll be trying to teach you guys everything I know about Factorio. Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! https://steamcommunity.com/sharedfiles/ =754378586. Groningen, Hamburg Oldenburg, Hamburg By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. steel, copper cable, iron gear wheel) but it gets way too complicated to belt weave and it winds up making more sense to having dedicated assemblers for each of their end products. by Trebor Thu Jan 10, 2019 5:14 am, Post Bus terminal is located approximately 2.2 km from the city centre, which is approximately a 10 minute ride. You need to sign in or create an account to do that. Place 2 fast inserters in, and 1 fast inserter going out of the Gear Wheel assembler. Place Concrete or Stone Brick under a couple lanes of your bus & in one of the spaces between lanes (at a minimum) since it gives you a speed boost when running. Privacy Policy. Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. Make sure the empty side is across from the inserter! What are the most popular bus routes from Hamburg? Espaol - Latinoamrica (Spanish - Latin America). Make sure to watch through for all the little details!Download the save and see more info for the base in the reddit post here: https://www.reddit.com/r/factorio/comments/mef5ui/my_first_megabase_5200k_spm_beltbus/Stay up to date with new releases by Subscribing.Support The Channel On Patreon: http://www.patreon.com/Xterminator5Twitch: https://www.twitch.tv/xterminator5Discord Group: https://discord.gg/0rIlqgn3wPmrmtWmMy Twitter: http://www.twitter.com/Xterminator5My Website (Blueprints, Mod Lists, \u0026 More! - When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. Reason being is to have 4 belts of green circuits at full power requires 6 belts of copper and 4 belts if iron. Kharkiv, Hamburg Place another belt along the output side of the assemblers. Some players eventually phase out the main bus entirely in favor of robots. Sulfuric Acid: Used for both batteries and Processing Units (Blue Circuits). Personally, Ill run 8 lines of copper, 8 lines of iron, 2 lines of steel, and 1 line each for coal and stone. The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. If a universal balancer is throughput limited, the bottleneck may be in the loops or the balancer itself. The priorities can be set in various ways but this should not distract from the fact that more resource input should be added whenever this becomes a concern. - Valve Corporation. and our You'll want production running while you work to keep you supplied. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. Chests between each belt structure move items along as well as providing a collection place for pickup. Most basic science is done and I reworked it to start pushing towards beacon based systems. The design shown here makes sure that the belts on the right side are filled first, so belts can be taken from the right every time without the need to further rebalance. For the belt furthest from the assembler, split off copper plates. I tried using next-level products (i.e. That means that a splitter can be used to put an equal amount of items on two belts. it really stacks up over the 5/6 process steps to make a rocket. Split-off designs aren't strictly necessary but help immensely. That means that a splitter connected to two input belts will evenly distribute those items onto the the two output belts. Whether one uses a bus is often decided before starting a map or when first building an array of furnaces. Flensburg, Hamburg The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. Done! Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. You're going to need more than a single belt of iron and copper. I think this would be adequate: Oh, I already have blue belts. I tend to only use main busses when bootstrapping up a large train-based base so just iron, copper, steel, green circuits, and maybe gears. spaghetti for everything else. Main reason I run a 4/2/2 bus for my start base is that it allows me to produce continuously produce a SP3 and PM3 module in yellow assemblers and still have enough resources for 10/12/24 science in blue assemblers. Creating a train grid factory. Your resources still come from a mine somewhere, so your bus will get thinned out after a while even with balancing. (Many products require both iron plates and gear wheels). Create an account to follow your favorite communities and start taking part in conversations. Make sure to re-balance belts after you split from them. Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? 0eNqlld1qhDAQhV+lzHUsxv/6DPsGpRTdDUvAjRLjUhHfvaPWVTBbMu1VcPR8OTOTMQOUVScaLZWBfAB5rlUL+fsArbyqoppipm8E5HCX2nQYYaCK2xRYvvAiGBlIdRFfkPOREZSnnTKwKqURt01mdKHaptbGK0VlduLwP+Jo/GAglJFGiiX1+aH/VN2tFBqTejA6VOirrnFdKAyaukVhraZ9EeYFDHpc0NFqo+5M000bHsABAewTuCHFMCeAo2fVPGAfVAsl/kM9+WZPqifuEmd3KxUPHVykFuflXWKBpu5Q7gzNtkloKmkMxo44/zVec7cg3qitCGwU7lMxVjOcuyTEfxLyrYiA2j27k9DBif+rkYg8lS6Hk8f0oXTiJsQO2suWUhpoP0oZofJIwJ/u/IPOdxcQg6pA7xiLvBnyMl0ad6HbZZSyNOBZmPhhNI7frCw6ag==, 0eNqdld9qgzAUxl9lnOs4TBq19Rl6tdsxhrahBGyUGMuK+O476jqFxpGzq+DR75fv/DHpoaw61VhtHOQ96FNtWsjfe2j1xRTVGHP3RkEON21dhxEGpriOgfmLSMLAQJuz+oKcD8yj1E5dF5mzhWmb2rqoVJVbiYVXvLXtcaXckZRvK6UcPhgo47TTas57erh/mu5aKosZ/ao7VNiLrXGdnTNo6haFtRk3RVgkGNxxQTsPD3Xnmm5M8gksCOCYwN1RDHMCWBLAFG7yjwrzBazNBjfdmrhNKg4gnLVVp/ld6oFmwdDYyxQe5j7cKA82elimvqm0cxh7xsWvyaOeHgSP6R0PaQznwQnz4CJyEZIw/0k49ua7o06Mv2wywEn8p5GEfDYE1T2lHw1B3IzYT3/Z9pQGCi/iQKg8EvDon66mfHUHMqgK9I4xGU2Ql2qE3JRt539NSpGmmeDiMAzfI+ZmDA==, 0eNqlldFugzAMRX9l8nOYcEih5TP2Ok0TbaMqEgQUQjVU8e8LdAy0hirWniIM9+TajsMNjmUnG6O0hfwG6lTrFvL3G7TqootyjNm+kZDDVRnbuQgDXVRj4P5FJGBgoPRZfkGOAyMo31ZK7lUqK6tFZk2h26Y2NjrK0q7EyX/EYvhgILVVVsl76tND/6m76iiNS2qLwaCpWyer9birQ0WcQe+WZBgN/cHwX0znNjYXU7t1AxTPHDYnU3e26UbbD9yEwI2QABYEMIW7I9eT++qZkjHow2TBmHg2w+CsjDzdX3EPc7+c9KZU1rrYo6n4dffE1iHYFgbbwpjeUVw6qvRGQxFD8sWffGNfusip3fRWDZMAJ/FTI4I8pkEl2tGnNIibEs+Jv2wZpYHeacQ9ofKO4O7c6X7OV/8fBmXhvLuYiCbIy8i4StNOiFQInqYZR34Yhm/sYzpB.

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